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Jul 2026
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TRANSACTION INTELLIGENCE - JUL 2026 GLOBALLY

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1.9M
Revenue
Jul 26
475.5K
Sessions
Jul 26
0.5-1.0%
Conv. rate
Jul 26
$500-600
AOV
Jul 26
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Explore virtual, augmented, and mixed reality with HTC VIVE's immersive standalone and PC VR headsets, glasses, accessories, games, and metaverse portal, VIVERSE.

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vive.com Annual Revenue and Growth

vive.com's annual sales on its online store amounted to $24.1M in 2025, down 50%+ from the previous year. For 2026, revenue is expected to grow by 20-50%. This suggests a turnaround from last year's decline.

Annual Revenue (GMV)2025
$24.1M
Annual growth forecast2025/2026
20-50%
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eCommerce Revenue
vive.com revenue by year

vive.com's monthly revenueOVER TIME
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Over the past three months, vive.com revenue has experienced decline of 17%, compared to the preceding three months.

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vive.com revenue decline for last six months
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OVERVIEW
In July 2026, vive.com reported a conversion rate of 0.50-1.00% and an average order value (AOV) of $500-525, both within the typical ranges for the video games consoles and accessories category. The site's revenue from online sales reached $1.9 million, significantly higher than the $77,500 generated by an average video games consoles and accessories store. With 476,000 sessions, vive.com also attracted far more traffic than the typical 37,200 sessions seen in this category.
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vive.com competitors

In July 2026, vive.com trails its competitors with a conversion rate of 0.50-1.00%, significantly lower than vrcover.com, which boasts 2.50-3.00%. However, vive.com excels in overall revenue, generating $1.9 million from 3,760 transactions, leading pimax.com by $800,000. While vive.com ranks first in revenue and transactions, it ranks second in sessions with 476,000, trailing pimax.com by 88,000. tundra-labs.com and bestware.com lag behind with revenues of $162,000 and $897,000, respectively, while maintaining lower transaction counts. Overall, vive.com maintains a strong market position despite its lower conversion efficiency.

tundra-labs.com screenshot
#1 tundra-labs.com
162K
Revenue
34K
Sessions
1.5-2.0%
Conv. rate
$225-250
AOV
vrcover.com screenshot
#2 vrcover.com
45.7K
Revenue
33.4K
Sessions
2.5-3.0%
Conv. rate
$25-50
AOV
pimax.com screenshot
#3 pimax.com
1.1M
Revenue
564K
Sessions
0.0-0.5%
Conv. rate
$500-600
AOV
bestware.com screenshot
#4 bestware.com
897.3K
Revenue
128.9K
Sessions
1.5-2.0%
Conv. rate
$400-500
AOV
vive.com vs top market performers
vive.com
top retailers
conversion rate vs average order value for vive.com and its competitors
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Revenue share by device at vive.com

In July large majority of sales on vive.com, 56% was finalized on mobile devices (mobile web only, excluding app usage, if relevant), with 44% of sales coming from desktop devices.

In July large majority of sales on vive.com, 56% was finalized on mobile devices (mobile web only, excluding app usage, if relevant), with 44% of sales coming from desktop devices.
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vive.com channels

Identify top traffic channels that drive growth for vive.comand discover how performance of traffic channels has changed over time.

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vive.com Google Ads spend

Evaluate vive.com's Google search ad spend, ad clicks and cost-per-click. Review performance over time and gain deeper view into their ad campaign spend.

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vive.com devices

Review vive.com's performance across desktop and mobile devices. Analyze how revenue, conversion rate, transactions, AOV and sessions vary depending on the device shoppers use.

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vive.com top markets

Explore vive.com's key markets, identifying countries that contribute the highest revenue, transactions, and sessions, along with those with the highest Google search ad spend.

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vive.com country & global rank

Assess the ranking of vive.com among other retailers within its primary country and worldwide.

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