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stoneagegamer.com Annual Revenue and Growth
stoneagegamer.com's annual sales on its online store amounted to $8.1M in 2025, down 10-20% from the previous year. For 2026, revenue is expected to decline by 10-20%. The trend is expected to moderate.
stoneagegamer.com's monthly revenueOVER TIME
Over the past three months, stoneagegamer.com revenue has experienced growth of 36%, compared to the preceding three months.
stoneagegamer.com competitors
In January 2026, stoneagegamer.com outperformed its competitors in terms of revenue, with a total of $816,724. The closest competitor in revenue was zedlabz.com with $500,940, followed by castlemaniagames.com with $125,450. stoneagegamer.com also had the highest number of transactions at 5,834, compared to its competitors with the highest being zedlabz.com at 11,025. In sessions, stoneagegamer.com had 179,474, while handheldlegend.com had the highest at 244,031. The average order value (AOV) for stoneagegamer.com ranged between $125-$150, falling in between the AOVs of its competitors. stoneagegamer.com also maintained a competitive conversion rate of 3.00-3.50%, matching that of videogamesnewyork.com. Overall, stoneagegamer.com demonstrated strong performance across various metrics when compared to its competitors in January 2026.
Revenue share by device at stoneagegamer.com
In January large majority of sales on stoneagegamer.com, 56% was finalized on desktop devices, with 44% of sales coming from mobile devices (mobile web only, excluding app usage, if relevant).
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stoneagegamer.com channels
Identify top traffic channels that drive growth for stoneagegamer.comand discover how performance of traffic channels has changed over time.
stoneagegamer.com Google Ads spend
Evaluate stoneagegamer.com's Google search ad spend, ad clicks and cost-per-click. Review performance over time and gain deeper view into their ad campaign spend.
stoneagegamer.com devices
Review stoneagegamer.com's performance across desktop and mobile devices. Analyze how revenue, conversion rate, transactions, AOV and sessions vary depending on the device shoppers use.
