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stoneagegamer.com Annual Revenue and Growth
stoneagegamer.com's annual sales on its online store amounted to $10M in 2024, up 50%+ from the previous year. For 2025, revenue is expected to decline by 10-20%. This would mark a reversal from last year's growth.
stoneagegamer.com's monthly revenueOVER TIME
Over the past three months, stoneagegamer.com revenue has experienced decline of 15%, compared to the preceding three months.
stoneagegamer.com competitors
In November 2025, stoneagegamer.com outperformed its competitors in terms of revenue, transactions, and sessions. With a revenue of $603,827, 4,302 transactions, and 121,674 sessions, Stone Age Gamer had a higher revenue, more transactions, and more sessions compared to its competitors. The Average Order Value (AOV) of Stone Age Gamer ranged from $125 to $150, while its conversion rate was between 3.50% to 4.00%. In contrast, castlemaniagames.com had a revenue of $104,696 with 511 transactions and 41,346 sessions. zedlabz.com had a revenue of $365,318 with 8,149 transactions and 109,016 sessions. hyperkin.com, handheldlegend.com, and videogamesnewyork.com also had lower revenue, transactions, and sessions compared to Stone Age Gamer. stoneagegamer.com showcased stronger performance across all metrics in November 2025.
Revenue share by device at stoneagegamer.com
In November large majority of sales on stoneagegamer.com, 56% was finalized on desktop devices, with 44% of sales coming from mobile devices (mobile web only, excluding app usage, if relevant).
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stoneagegamer.com channels
Identify top traffic channels that drive growth for stoneagegamer.comand discover how performance of traffic channels has changed over time.
stoneagegamer.com Google Ads spend
Evaluate stoneagegamer.com's Google search ad spend, ad clicks and cost-per-click. Review performance over time and gain deeper view into their ad campaign spend.
stoneagegamer.com devices
Review stoneagegamer.com's performance across desktop and mobile devices. Analyze how revenue, conversion rate, transactions, AOV and sessions vary depending on the device shoppers use.
